The finals showcase the power of Unreal Engine 5. The game runs at 60 frames per second on consoles

The Finals have been with us for over a month now and have received great reviews from both the press and the players themselves. Now specialists have taken a look at the game and analyzed how the game works on consoles. Effects? surprising.

There's been a lot of talk this generation about Unreal Engine 5 being a huge engine with clay legs – it seems like it offers a lot of potential, but it's going to burden the hardware a lot. However, as it often turns out, if developers really care about their work, they can offer us a great project with optimization that is truly almost perfect!

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Finals offers a highly advanced destruction system, dynamic gameplay, and (almost) stable 60 frames per second on every console available – even on Xbox Series S. These are the results of great work on optimization and extracting all the available power from the hardware without making excuses about Weaker components. Thanks to this, the game on PS5 and Xbox Series Unfortunately, only on PS5 there are small problems, but there the frame rate drops to about 55 frames, which is not terrible.

  • PlayStation 5 – 1440-2160 pixels at 55-60 frames
  • Xbox Series
  • Xbox Series S – with a resolution of 729-1512 pixels at 60 frames

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