Image source: Techland.
Development team death light 2 To respond to players’ criticism In entering On the Twitter/X platform. Let the creators know Work has begun on several microtransaction solutions to make them better for players.
They also stressed that the team takes into account the voice of the community when it comes to a potential solution to the problem, which is why opinions on this matter will be collected throughout this weekend.
We will also soon find out when the next AMA session with the “face” of the series Tymon Smektała.
Dying Light 2: Stay Human has once again been criticized by players. This time, it turns out that the main problem for the community is not the game itself, but the new policy of Polish developers during the latest update They have shifted more towards microtransactions, and somewhat aggressively.
The recent changes, combined with the Chinese company Tencent’s acquisition of Techland, have so enraged production fans that they’ve started… Giving the game unfavorable reviewspointing to the creators’ change for the worse in their approach to the game and players.
Techland sold its soul to the devil and has been gradually destroying the game ever since.
The title has been bankrupt since the Asians bought it.
Although the so-called review bombing seems to be accelerating, so in the last 30 days the Polish game has seen a noticeable decline in positive reviews on the platform steam. What’s more, reddit production They begin to “drown” others Critical entries Techland’s latest moves.
How not to do microtransactions (and promotions)
This is for death light 2 The premium currency will arrive paid, it was expected. The problem is that over the years, Techland has developed a reputation as a studio that stands up for gamers and listens to the community’s opinions. All of this made the inevitable upcoming microtransactions built into the game seem less important to fans.
Unfortunately, players’ trust in the Polish developers was quickly damaged when it emerged that the studio had chosen the standard route for microtransactions, which had nothing to do with the pro-consumer stance – which the studio was known for until recently.
- Well, in the latest one to update 1.12 Do death light 2 The premium currency has been added to the game, so-called DL Points. Any player who logs into the game before October 7 will receive 500 free points.
- The problem is that this number of points is not enough for any of the latest “packages”. (The cheapest ones lack 50 “DL points”), and only for older cosmetic items, which can be obtained as part of free events.
- As part of the update change Also content License Agreement, Which clearly states that the token cannot be returned once purchased.
- What’s worse is that Techland, like other big “players” in the market, offers a degree of internal currency Forces you to overpay, If we want to buy only one package. Example? 1,100 DL points cost $9.99, while a gunslinger set, for example, costs 600 points (interestingly, until recently the same set could be purchased separately in a third-party store for $6.99).
- Mechanism for selling premium currency in DL2although it is more attractive from the perspective of large purchases, it works in such a way that the player, when he reaches for his wallet, does it a little deeper and does not buy one specific package, but for example 2 or 3.
Some players believe that the internal game store is a completely unnecessary function that only serves to manipulate players.
I hate that a package costs 550 or 700 points, so you’re forced to buy the 1,000 point option for $10 anyway.
Then you have, say, 250 points left and there’s a 500-point package, so you can buy 500 points for $5.
Before DL points, the price was maybe $12.
Now you have to spend at least $15.
Not to mention they can’t lower the package prices to $2.
Purchasing entirely without leaving the game line seems like a “solution” to a problem no one has had.
Are you tired of having to go home after work? Well, now we’ve added a bed to your office so you can sleep at work without having to come home!!!
As if that wasn’t enough, here are some criticisms of the latest update A group of recipients has been joinedWho noticed this in the game Some weapons have been noticeably weakened without being mentioned in the patch notes.
Players have even begun to theorize that some equipment has been “quietly” nerfed to encourage people to purchase paid equipment that will perform better.
truly? once again? A way to incentivize paying for things that are more powerful than the ones in the base game.
All of this combined has made some expect the “death of the game,” which, in their view, will lose its appeal after Tencent acquires Techland.
Well, it seems so dying light He’s really dying.
Techland’s policy was disappointing Even the most ardent fans The actions of Polish developers, who began to assume that the Techland-Tencent agreement was an initiative of the Poles who deliberately entered into an “agreement” with the Chinese giant so that they could implement their assumptions regarding the monetization of the game.
Of course, the above paragraph is just speculation, but it perfectly illustrates how disappointed many of the studios that have been praised everywhere for their respect and love for gamers have been.
Personally, I would not write off Techland, considering the history of the studio, where Polish developers often took criticism “on the chin” and drew appropriate conclusions from it – to the satisfaction of players. May it be so this time too.
“Prone to fits of apathy. Introvert. Award-winning internet evangelist. Extreme beer expert.”