Recently, there has been a lot of speculation about adding the upcoming production of Striking Distance Studios to the Xbox Game Pass library. The developers pointed out the topic.
TrueAchievements editors spoke to Mark James, the studio’s chief technology officer, who reported it The US service is financially “difficult” for games like Callisto Protocol.
The representative of the studio did not say it directly, but it is no secret that some Microsoft contracts take into account the amount of payments based on user activity – the more we play in production, the higher the payments to organizations. Thanks to this, in many cases, the teams responsible for projects focused on the possibility of replay or online play are more profitable to add a subscription to the catalog. However, this is not the story that takes place in the Black Iron Prison.
“I think these services are geared towards some [gatunki] Open-world games and recurring multiplayer production. “I think matches like this would do well in the service,” said Mark James.
The developer noted that Microsoft works on its own single-player sites, so it doesn’t have to support third-party teams to offer adventures in Xbox Game Pass – adding products developed by independent studios should also be helpful for authors.
“As an independent third-party developer, it’s really hard to get linear third-person games to work with these services. I’d never say. It’s financially hard to make it work.”
GeneracionXbox has also taken up the topic of making horror available on Xbox Game Pass. Glenn Schofield’s statement reflects the opinion of the Chief Technology Officer, although the lead representative for Striking Distance Studios stated that the topic should not be deleted, and the issue may change in the future.
The developer noticed that He has a good relationship with Phil Spencer, but in his opinion, Callisto Protocol needs “time in the market” before he starts talking to service owners.
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