Diablo Immortal premieres today.  It's a hit, but players are worried about micropayments
June 2, 2022, 09:20

The Immortal Diablo has been released. The production gets good feedback from mobile players, but some elements of the business model are cause for concern.

First appeared on the market Immortal Diabloa spin-off of the popular RPG series.

  1. The game is now available on iOS and Android mobile devices.
  2. Produce required 3.3 GB minimum free space on iOS and 2.4 GB on Android, but the final weight of the game depends on our hardware.
  3. Currently, on PC, you can only use the preload option (by Battle.net). According to previous announcements, the PC version should open today at 19:00 Polish time.
  4. The game uses a free model with micropayments on all three hardware platforms.
  5. Immortal Diablo It offers a cross-play option, which allows owners of different hardware platforms to have fun together.

Strong appearance of Diablo Immortal

The numbers that the game generates within hours of release are great.

  1. Android version Immortal Diablo It has already been downloaded over a million times.
  2. in google apps The game has over 100,000 user ratings, and its average is 4.8/5.
  3. At the time of writing this message Immortal Diablo It is the most downloaded game on Google Play including . in United StateAnd the Great BritainAnd the GermanyAnd the Japan And the Poland.

Diablo’s immortal business model is disturbing

The game’s debut was a huge hit, but there’s no shortage of critical votes revolving around the business model.

  1. According to the lore of the series, players can go to the so-called rifts, or dungeons filled with valuable rewards.
  2. The problem is that small payments can be used to purchase items that increase the chance of getting good loot in this type of challenge.
  3. These items can only be purchased using virtual currency purchased with real money or earned through it Battle Pass.
  4. Practically speaking, Rifts are loot boxes that we must first break through dungeons with monsters before we get the rewards.
  5. The entire end game is designed so that getting the best items either requires using these small payments or grinding up slots, providing a low chance of getting the most expensive loot without paying.

The true scale of the problem will not be known until after some time, when large groups of players begin to play the endgame. Then we’ll find out how this element of the game was balanced.

  1. Bad comments are also collected when the problem is resolved Cosmetics. They are assigned to a single character on a particular server. This solution may have been introduced to force repo in case of changing hero/server.

As a consolation, it can be noted that the impressions of the game itself are very good. Or not opinions Suggest that, at least to some extent, you can have fun without spending real money. Immortal Diablo It presents beautiful graphics, improved gameplay, and a control system that perfectly adapts the mechanics of the series to the characteristics of touch screens.

Finally, it is worth noting that the game has many small problems, which unfortunately is typical for debuts in large network productions. Players report, among other things, about Some abilities are not working And the Russian robots Sending anti-Ukrainian spam in chat rooms. Immortal Diablo clearly Hate Samsung phones. Users of some models report visual errors and overheating of the devices.

  1. Diablo Immortal – Official Site

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