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Cyberpunk 2077 vs multiplayer - CDP explains what happened

Cyberpunk 2077 vs multiplayer – CDP explains what happened

December 5, 2022, 21:46

CD Projekt RED has finally acknowledged what happened to its post-launch Cyberpunk 2077 multiplayer plans.

Image source: CD Project Group.

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The multiplayer mode was supposed to be one of the attractions that we will see after the premiere Cyberpunk 2077 movie. Today, nearly two years after its debut, CD Projekt Red has explained why Cyberpunk multiplayer is finally dying out.

Philip Weber – Formerly Chief Designer of Quest Cyberpunk 2077 movienow a listing manager the new the magician – He was one of the employees of the Polish developer with whom Robert Borches recently met Eurogamer website. It was he who revealed to the journalist the reason for the withdrawal of CDPR from the release of the multiplayer mode.

Perhaps Weber’s interpretation will not surprise anyone. After the problematic premiere Cyberpunk 2077 movie The CD Projekt Red team’s priority was to fix production. This means that Correcting the base version of the game distracted many CD Projekt employees from working on development projects – for example, the multiplayer mode.

CD Projekt has already repented of the premiere Cyberpunk 2077 movie, but so far has not publicly mentioned it in the context of the actual multiplayer cancellation. This was initially supposed to be a network unit, but then it was announced that the multiplayer would be a separate production.

Who is this too Withdraw in March 2021, as the developers focused on developing “the technology that will one day provide online elements for all of the company’s brands”. Multiplayer has been canceled again has been confirmed after half a year.

in November 2021 ReferredLike the chain Cyberpunk And the the magician It was to receive network functionality gradually. CD Project Group mentioned About it two months ago.

Interested in video games (not just video games) for years, he completed his MA in Polish Studies at the University of Warsaw with a dissertation dedicated to this very topic. He began his adventure with GOL in 2015, writing for the Games Newsroom, then also for the Movie Newsroom and — Horror Horror! – Technological (there was also a participation in the encyclopedia of games). He started with platform games and remains a huge fan of them (including metroidvanias) to this day, but he also showed interest in card games (including card ones), fighting games, love soul and everything related to gaming as such. Don’t ask about the graphics issues – after a few hours the author is able to admire pixelated characters from games that are reminiscent of (if not older) Game Boy times.

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