My buddie Goon from Horror-Movies.ca pointed me to this cool interview in which Patrick Tatopoulos (the man behind the special FX in several films including "The Cave" and more recently "Silent Hill") talks about his work on those films. During the interview he was asked about the challenges of working on "Silent Hill". Read on for a clip from the article:
The challenge of Silent Hill was actually resolved pretty quickly because the director told me, 'Patrick, I want those guys to look like they are made of plastic,' which is exactly the opposite of what we do usually. We try to make them look like they are not plastic. There's a style to the videogame which is quite amazing. They all look like dolls – you know, surreal… That's the quality that the director likes.
So with Silent Hill, the cool thing is we take this world and create new designs that you haven't seen before. I won't tell you too much, but there are things you don't know from the videogame – much crazier stuff even. But like the rapiers, all those characters, are so cool. What we had to make work…when you do a videogame and you put a sword in the hand of a guy, the sword is like 500 pounds, like big as the guy almost. The helmet goes almost from the ceiling to the floor…
This sounds pretty cool. Being a big fan of the games i can't wait for this movie do come out. The only concern i have is that this may turn out like "Resident Evil: Apocalypse". Much Hype and a mediocre movie. But lets wait for at this moment it looks like the chances are very high that "Silent Hill" will creep the XXX out of us.